Reading the Digital City: New political technologies in the Network Society

At the beginning of the 1990s, the proclaimed crisis of the city marked a general crisis of governance: the discussion about the supposed “decline of cities” was characterised by a controversial debate about a possible loss of control. Paradoxically, all hopes have been pinned on those technologies that were held accountable for the dissolution of the urban space. That’s because, as in similar techno-utopias before, cyberspace was considered to be constructable and, therefore, controllable. At the “electronic frontier” (cf. Barlow 1996) science fiction and high-tech were linked with the old dream of the ideal community (cf. Morus 1992). For the so-called “net pioneers”, a new and promising land was spreading out behind the countless number of cables and server rooms, which “called for a series of new metaphors, new rules and patterns of behavior” (Bollmann 1995, p. 164). In the following, I would like to unveil some of the hidden layers of urban net cultures by tracing the tracks of this “technotopia” back to the early stage of network building. A media-historical perspective arises from the question of how technology and the discourse about technology were used to provide a social, epistemological and theoretical model. Excavating the city, as a spatial metaphor to describe digital networks, should finally allow the disclosure of an implicit knowledge that is at the basis of a variety of new political technologies in today’s network society.

With the increasing interconnection of computers, the machines of discrete logic transformed into a collective medium (cf. Bolz / Kittler / Tholen 1994). This involved the construction of common meaning, as it was realised in the visual world of cyberspace. Given the fact that the digital space represents an enormous amount of binary numbers, the question arose as to how this new, invisible space could be adequately structured? For this reason, Andreas Dieberger, who was a postgraduate student at the Vienna University of Technology (TU Vienna) in the early 1990s, coined the term “Information City” to describe a spatial user interface for hypertext (cf.. Dieberger 1994). In order to resolve the problem of “getting lost in hyperspace” (Dieberger 1993), Dieberger's city metaphor attempted to make the structure of information systems easier to understand by drawing a cognitive map of the information space. In his concept, hypertext documents are visualised as houses in the “Information City” using architectural knowledge from city planning in order to build an information environment that helps to navigate hypertext. The “Information City” defines an “ontology of spaces and connections” in order to “explicitly create structure in an unstructured information domain” (Dieberger 1998). In this sense, navigation through cyberspace is only possible when this structure is communicated to the user. In other words, not only the visibility, but also the readability of the city, is central to this concept.

What’s more, the physical city also contains an urban grammar, whose codes are readable in a built environment. Modern architecture built of concrete, steel and glass gets more and more replaced by a post-modern architecture, “whose forms are so neutral, so pure, so diaphanous, that they do not pretend to say anything” (Castells 1996, p. 450). This architectural silence, which implies less a new form of insignificance, but rather a permanent process of overcoding, is responding to the spatial transformations caused by new information technologies: “The dramatic changes in information technology deeply affect the core of our system, and in so doing lie at the very roots of its spatial pattern of change” (Castells 1991, p. 126). And as Manuel Castells underlines in his early book “The Informational City” (cf. Castells 1991), this involves a rather complex process that has nothing to do with the alleged disappearance of cities maintained by the simplified speech of technological determinism. Thus, the organisational restructuring of economic, social and institutional circumstances transforms the “Informational City” into a socially contested space. Unlike Diebeger’s concept of a container space, which has only to be filled with meaning, the physical and digital space appears here as a socially produced space.

In the transformation of the "Informational City" we can witness a significant shift in the relationship between space and society, a shift that is characterised less by a specific form than by a process. In his three-volume work on the information age, Manuel Castells describes this process as the increasing dominance of the “space of flows” over the “space of places” that is decisive for our current understanding of spatial orders. Thus, cultures have always been able to develop over long distances, but not in real time. And this fact marks a new historic event: “The space of flows is the material organization of time-sharing practices” (Castells 1996, p. 442). In our digital environment, time and space merge into a new material foundation on which the dominant social processes are reorganised by information flows. The “space of flows” serves as the basis for those social practices that are crucial for the conception of economic, political and symbolic structures of society. One of the key features of informational society is the networking logic of its basic structure, hence “the functions to be fulfilled by each network define the characteristics of places that become their privileged nodes” (Castells 1996, p. 444). To put it in other words, the “space of flows” is not placeless, but its structural logic is.

Given this transformational process, French philosopher Pierre Lévy questioned the implications of new information and communication technologies for the organisation and management of local communities (Lévy 1996, p. 151ff.). And in doing so, he refers to three standpoints that came up in the debate about new communication systems and which often led to misunderstandings in the relationship between the city and cyberspace: first, the position of analogy, which represents a mere doubling of institutional forms into cyberspace and can be found in the expression of the “digital city”; second, thinking in terms of substitution, which implies the replacement of classical urban functions by technical means of cyberspace and is mainly fostered by the “managers of the territory" using catchwords such as teleworking, remote learning or distance education; and third, the assimilation of cyberspace on behalf of the urban model by implementing information superhighways, underground networks or public traffic into the digital space. Instead of analogy, substitution and assimilation, Lévy emphasises the articulation between the space of the territory and what he calls the “space of collective intelligence” (Lévy 1996, p. 162). What matters here, is less a low-cost access to the technological infrastructure or the free exchange of content, but more the possibility to open up the processes of collective intelligence in order to exploit the potentials of new communication systems in rearticulating a community spirit.

The revitalisation of urban communities should, therefore, be accomplished by technological means, all the more as a “new Athenian Age” (Al Gore) was proclaimed in the early 1990s as a result of the new information and communication systems: “Cyberdemocracy or electronic democracy are the new tubes which should transform the passive spectator democracy into an active participatory democracy and, at the same time, create a global public sphere” (Leggewie 1997, p. 5). And as German political scientist Claus Leggewie notes in this context, only the well-informed citizen constitutes an important and valuable part of the virtual community (Leggewie 1998, p. 40). Here the concept of community interferes with the “Information City” mentioned before, since all knowledge has to be gathered and structured through spatial organisational regimes, in order to be visible and readable for the digitally enlightened Netizen. This ideal of a city of knowledge refers to the utopia of an egalitarian and global community, which is characterised by the libertarian spirit of new data networks (see Barlow 1996). The “virtual community” (cf. Rheingold 1994) implicates a sense of collective identity that “is reinforced by rituals of self-assurance and mutual recognition and is constituted, not least, by the definition of the >Other<” (Leggewie 1998, p. 43f .). In this sense, these new community networks, which implement very strong patterns of inclusion and exclusion, awoke the hope of modern technocrats for a “democratic self-government” (Leggewie 1998, p. 38).

The productive power of new technologies, therefore, constitutes new forms of knowledge, which, in turn, give birth to new regimes of control. And within the “digital city” these are linked to a political practice of governance that is based on “the instrumentalization of personal allegiances and active responsibilities: government through community” (Rose 1996, p. 331). As British sociologist Nikolas Rose points out in this context, the “community” as a new form of self-governance is not related to the society as a whole, but rather aims at the single, self-regulating individual and social groups. The virtual community relies on a network-oriented mode of governance that implies the activation and submission of its respective members. Nonetheless, the cybernetic promise of self-governing communities involves the danger “that there is little chance of social change within a given network, or network of networks” (Castells 2001, p. 22). Thus, the capacity of networks to switch off incompatible nodes, or to integrate them into their own functionality, undermines the possibility of an articulatory practice and that means of democracy itself.

In the struggle over the establishment of symbolical orders, we witness a permanent confrontation of different forces. In contrast to pure Cyber-utopianism, new information and communication technologies have always been structured by powerful interests. The Internet, therefore, does not represent some kind of unattainable substance, as it is supposed by a techno-determinist point of view, but rather it is the product of its own power relations. Given the fact that digital data is simply a sequence of zeros and ones, there are numerous ways in which it could be made visible and legible to the user. Thus, it is not by accident that the city has been chosen as one of the most meaningful metaphors in the early days of the Internet. The city has (like Cyberspace) a military origin and it is defined (at least symbolically) by walls whose gates constitute the interface to the rest of the world. In this sense, every human computer interface contains some sort of metaphor (e.g. Laptop, Desktop, folders, trash can, windows, etc.). The interface determines how the user conceives the computer itself and the world accessed via this computer. In keeping this matter, media theorist Lev Manovich states: “Far from being a transparent window into the data inside a computer, the interface bring with it strong messages of its own” (Manovich 2008, p. 184). Hence, by organising the digital space in specific ways, the interface provides distinct models of the world.

In the “war of metaphors” (Marchart 1998, p. 72), the hierarchical concept of the city offered an organisational regime of inclusion and exclusion in order to draw the line between the visible and invisible, the expressible and inexpressible, order and chaos. By tracing the tracks of the digital city back to this early phase of network culture, we come across the old desire for information control, which, in turn, constitutes the Cyberspace as social space traversed by power relations. Hence, the information space provides a venue for individual and social practices, for ways of living, cultural patterns, knowledge, power, and domination. In realising these forces, new identity fields arise within the virtual communities and thereby the rules for their governance. However, these strategies of governance, which are responsible for the constitution of the communities, as well as the activation of their subjects, are themselves always at risk, because “what they demand of citizens may be refused, or reversed and redirected as a demand from citizens for a modification of the games that govern them, and through which they are supposed to govern themselves” (Rose 2000, p. 100). Like in any other transformation process new fault lines emerge and give rise to new forms of subjectivity. Based on their knowledge, these subjects may respond to power in one way or the other – in order to obey or resist.

References:

• Barlow, John Perry. (1996). A Declaration of the Independence of Cyberspace. Retrieved June 12, 2010, from http://homes.eff.org/~barlow/Declaration-Final.html
• Bollmann, Stefan. (1995). Einführung in den Cyberspace. In id. (Ed.): Kursbuch Neue Medien. Trends in Wirtschaft und Politik, Wissenschaft und Kultur (pp. 163-165). Köln: Bollmann.
• Bolter, Jay David. (1996). Die Metapher der Stadt im elektronischen Raum. Telepolis. Retrieved June 12, 2010, from http://www.heise.de/tp/r4/artikel/6/6000/1.html
• Bolz, Norbert/Kittler, Friedrich/Tholen, Christoph. (1994). Computer als Medium. München: Fink.
• Castells, Manuel. (1991). The Informational City: Information Technology, Economic Restructuring and the Urban-Regional Process. Oxford: Blackwell.
• Castells, Manuel. (1996). The Rise of the Network Society. In id., The Information Age: Economy, Society and Culture. Vol. I. Oxford: Blackwell.
• Castells, Manuel. (2001). Materials for an exploratory theroy of the network society. British Journal of Sociology (pp. 5-24). Vol. 51, Issue 1.
• Dieberger, Andreas. (1993). The Information City – A Metaphor for Navigating Hypertexts (Research paper). Presented at the BCS-HCI'93. Loughborough.
• Dieberger, Andreas. (1994). Navigation in Textual Virtual Environments using a City Metaphor (Unpublished doctoral dissertation). Vienna: University of Technology.
• Dieberger, Andreas. (1998). A city metaphor for supporting navigation in complex information spaces. Journal of Visual Languages and Computing (pp. 597-622). Vol. 9.
• Holmes, David. (1997). Virtual Politics. Identity and Community in Cyberspace. London/Thousand Oaks/New Delhi: Sage.
• Lefebvre, Henri. (2000). La production de l’espace. Paris: Anthropos.
• Leggewie, Claus. (1997). Netizens oder: Der gut informierte Bürger heute (pp. 3-25). Transit. No. 13
• Leggewie, Claus. (1998). Demokratie auf der Datenautobahn. In Claus Leggewie/Christa Maar (Eds.), Internet & Politik. Von der Zuschauer- zur Beteiligungsdemokratie (pp. 15-51). Köln: Bollmann.
• Lévy, Pierre. (1996). Städte, Territorien und Cyberspace. In Stefan Iglhaut/Armin Medosch/Florian Rötzer (Eds.), Stadt am Netz. Ansichten von Telepolis (pp. 151-162). Mannheim: Bollmann.
• Lynch, Kevin. (1960). The Image of the City. Cambridge/London: MIT Press.
• Maar, Christa/Rötzer, Florian. (1997). Virtual Cities. Die Neuerfindung der Stadt im Zeitalter globaler Vernetzung. Basel: Birkhäuser.
• Manovich, Lev. (2008). Interface as the Key Category of Computer Culture. In Branka Ćurĉić/Zoran Pantelić/kuda.org (Eds.), Public Netbase: Non Stop Future. New Practices in Art and Media (pp. 182-187). Frankfurt a. M.: Revolver.
• Marchart, Oliver. (1998). Die Verkabelung von Mitteleuropa. Medienguerilla – Netzkritik – Technopolitik. Wien: edition selene.
• Morus, Thomas. (1992). Utopia. Frankfurt a. M.: Insel.
• Pias, Claus. (2008). Schöner leben. Weltraumkolonien als Wille und Vorstellung. In: In Anett Zinsmeister (Ed.): welt[stadt]raum. Mediale Inszenierungen (pp. 25-51).Bielefeld: transcript.
• Rheingold, Howard. (1994). The Virtual Community. Homesteading on the Electronic Frontier. New York: HarperPerennial.
• Rose, Nikolas. (1996). The death of the social? Re-figuring the territory of government. Economy and Society (pp. 327-356). Vol. 25, No. 3.
• Rose, Nikolas. (2000). Governing cities, governing citizens. In: Engin F. Isin (Ed.): Democracy, Citizenship and the Global City (pp. 95-109). London/New York: Routledge.
• Vogl, Joseph. (2001). Medien-Werden: Galileis Fernrohr. In Lorenz Engel/ Joseph Vogl (Eds.), Mediale Historiographien (pp. 115-123). Weimar: Universitätsverlag.
• Wagner, Kirsten. (2008). Digitale Städte, InformationCities und andere Datenräume. In Anett Zinsmeister (Ed.): welt[stadt]raum. Mediale Inszenierungen (pp. 105-128).Bielefeld: transcript.

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back to duty

dear armin,

your (and brians) comments weren't discouraging at all! on the contrary, you gave me some really good insights and i will incorporate the comments into my work. the only reason why i haven't done it yet is because i've been on a longer trip and wanted to keep distance for a while. but now as i'm back, i will "return to duty"... as soon as i have something new, i'll post it here. but anyway we can publish the existing paper, whereas without the comments please.

a+ c

with or without comments, your choice

Hi Clemens,

I think it is your good right to decide if you would like to make this text or a revised version of it public with or without comments. I hope my comments were not seen as negative or discouraging. I am a passionate debater and maybe sometimes I am pushing it too far. Part of the passion also stems from the fact that in the 1990s we really lost an opportunity. the emphasis of the then prevailing ideology of neo-liberalism put so much emphasis on 'immateriality' that I find it very important to make visible the very real links with the material world those immaterial concepts actually had and to avoid the reifieing tendencies of theories. But I am aware your work is much bigger than this excerpt and I am sure you pay enough tribute to those aspects as well. However, it would be nice to see either this or a revised version out in the open soon. Also, there will be some form of publication of contributions from the 'networks and sustainability' track, I am awaiting news from Rasa on the publishing project any day now. Thus, any additional work would certainly not be in vain, and publishing in advance here is not in conflict with putting something similar or identical in print later.

best regards
armin

Thanks

Hi everyone! Thank you very much for your detailed and inspiring comments! I just came back from HyperKult-conference in Lüneburg (the topic was about mobile media) and I'll need some time to reflect on your remarks. Briefly the following:

@Brian: Of course Gelernter means something to me, but I do not know his book. So I'll have to take a look at this one. Thanks for the hint. Concerning Castells, I think you are completely right: it is not possible to think about the "space of flows" without having in mind the "space of places" as the logical counterpart. Only the dialectics between the two concepts makes sense and in doing so is opposed to a cybergnostic notion of purely information flows. Nonetheless, what I'm interested in is the discourse about technology itself and yes, there you can find what you call a new version of idealism. It's very interesting how this was related to a new form of (mainly german) media philosophy at the end of the 1980s/beginning 1990s (mainly in contrast to a criticism of ideology in the 1960s/70s) and I'm at the point now to do more research on the genealogy of this new setting (or let's say dispositif, namely informationalism). Hitherto it was just a first try to frame the whole setting and to find some plausible entries to it. But I have the feeling that your Postulates for Technopolitics point in the same direction.

@Armin: I completely agree with you. But please have in mind that this paper is - and can only be - an outtake of a wider research field. So it's very important for me to make the distinction between a concept like Dieberger's container-space (but also MIT's City of News, etc.) as a way to visualize and structure data space and the idea of "digital cities" (Amsterdam, Berlin, etc.) which are of course socially produced spaces (here I'm focusing now more on Lefebvre, though the approach is not quite elaborated yet). Thus the singularity of the different concepts as well as the different cities themselves is crucial for my research and at the moment - for example - I'm examining old video-material of Internationale Stadt Berlin and preparing some interviews. And yes, my last sentence isn't just a phrase for me, but is central for my whole motivation to do this stuff. Here I see a possible line of escape that may emerge in the faultlines of an upcoming network society. So I can only ask for some patience, as the whole project is more at the beginning than its end.

@Toni: That's right, but as this whole thing is a work in progress and - as i said - an out-take, I would prefer to publish the paper stand-alone only.

So I have no problems to switch the text public as long as we can keep the comments private. Next week I will go on vacation - a possibility to get some distance to the subject and reflect about all the comments in Riga, Lüneburg and this forum. Afterwards I'll try to work in all of this. And in the meantime I'll read the text about paradigm changes in media art and then comment on the text.

Again thanks for the discussion and I'm looking forward to hear/read more from you!

Best regards! Clemens

Thought Provoking

Hello Clemens, thanks for your article, very fascinating stuff.

I am struck by the first quotation from Castells and its relation to the spatial metaphors of the "Informational City," the "Digital City" etc. Actually, there seems to be more a disconnect than a relation. Castells writes: "The dramatic changes in information technology deeply affect the core of our system, and in so doing lie at the very roots of its spatial pattern of change." What he's talking about is the use of information technology to coordinate and manage spatially fragmented industrial and distributional processes. As you point out, this involves the "overcoding" of architecture by information, or of space by screen. The built space is still there, but it becomes indecipherable to the gaze, "silent." Legibility is displaced into computer networks.

An early exponent of that displacement is a guy named David Gelernter, in a book called "Mirror Worlds" published in 1991. What he foresaw was the possibility of an informational representation of every space that a citizen, user, employee or manager would have to deal with, first of all in order to "get a grip" on the increasing complexity of cities and institutions. Today this dream is partially realized for the citizen-consumer by the Google mapping kit, including Street View for locating stuff and hyperlinks to whatever store or institution. At the corporate level, computerized logistical systems do something similar for global container traffic, allowing manager to see the position of the box, to know its contents, to have a record of who's checked it when, etc. Of course, we tremble to think what kinds of vision machines state security officials are developing to monitor the movements of people...

Now, this kind of mirror world is a very different thing conceived from cyberspace as an autonomous domain. I like how you recall Pierre Lévy's idea that what's at stake is the articulation between the representational space and embodied existence. Gelernter himself conceives the second significance of his mirror worlds to be political: they ould constitute a new form of "public square" in which debates over the government of society could take place. I haven't read much Lévy, but by your account he's talking about community. So there would be an articulation between online exchanges and the embodied experience of more-or-less localized groups. This has actually flourished quite a lot, for instance in the world of activism where you have really strong online-offline dynamics.

What I find most interesting in your text is the way the discussion seems to focus mainly on cyberspace from that point forth - which is what happened to a lot of the so-called digital avant-garde. But isn't that why many aspects of the 90s techno-utopias, including the "digital cities," became relatively insignificant? It seems to me that Castells' concept of the "space of flows" ended up encouraging this drift toward cyberspace, because it could easily be interpreted as a space of purely informational flows, whereas what he was really talking about, at least initially, was the tremendous material acceleration of the just-in-time global economy. It seems to me that the central political problem that foreclosed much of digital vanguardism was not one of community governance or governmentality, but lay instead in the very constitution of "virtual" communities, where people seek their agency purely within the field of representation. Is that not a contemporary version of idealism? That's how I would interpet what you describe as "the capacity of networks to switch off incompatible nodes, or to integrate them into their own functionality."

Gelernter isn't a great writer or anything, but it's interesting to recall that the third significant function he envisioned for networked computers was "seeing the whole": "When you switch-on your city Mirror World, the whole city shows up on your screen, in a single dense, live, pulsing, swarming, moving, changing picture." He understood very well that for this to work, it would require strong designs and sophisticated analytical instruments. As a materialist, I continue to find a lot of value in this idea of using computer networks not as ends in themselves, but as tools to see what's going on in the world.

best, Brian

Open process and learning from frank comments

Armin, Clemens, i would suggest you publish the piece with comments. As your reader, i gain a lot by seeing frank comments. Text has more meaning and more value, not less, that way. -toni

power from below

Hi Clemens,

somehow I cannot stop thinking about this text, maybe because it has a lot to do with my past, in particular the exhibition and conference Telepolis and the early years of that online magazine of the same name.

After thinking about it more and reading it again, I feel that you are wrapping this narrative too much into one of governmentality. It is one thing to say, that in the long run the digital cities pioneered forms of self-rule through communities which gave rise to new political technologies - as a hypothesis a valid starting point for an inquiry. This is different however, from taking that as a foregone conclusion and then explaining the behaviour of actors at the time under such an interpretative framework with the power of knowledge in hindsight.

If you write, quoting Leggewie - these new community networks, which implement very strong patterns of inclusion and exclusion, awoke the hope of modern technocrats for a “democratic self-government” - you are implying that technocrats were behind the setting up of such communities. But how did it really happen?

To make any assessment, this needs to proceed on a case by case basis, as there was no universal 'digital city' model uniformly applied across the globe. In the case of Amsterdam for example, I would say that the digitale staad was a coming together of two strong undercurrents, the hacker movement and the countercultural free media movement, which mixed and mingled in a specific Amsterdam way, for instance at the Intergalactic Hacker Party in 1989 and the first N5M conference in 1993. Key people had an involvement in both and communicated on an interpersonal level - Rob Gongrjip, Geert Lovink, Marleen Stikker - to name just a few. The do-it-yourself media spirit which was cultivated in Amsterdam throughout the 1980s (and had in turn earlier roots, for instance with the Dutch provo movement) was linked with the squatter movement and characterised by strong socially antagonistic and contestational qualities. Participants such as those mentioned above had a high level of reflexivity about matters of community and media. In a report from N5M II in 1996 for instance I quote Gongrijp as saying "there is no automated utopia". Founding members of dds did not subscribe to Barlow's libertarian ideology and were, to the contrary, of key importance for creating a very different type of discourse.

Secondly, it was not just all about discourses and 'wars of metaphors', it was about actually 'settling' in cyberspace. The real digital natives of course, had already been there, having had their BBSs since the late 1980s. And how do you get onto the newly opened up internet? through some kind of service provision of course. Thus, the role of the dutch hacker collective and soon to become service provider xs4all.nl - the name says it all - maybe needs to be looked at more.

Thirdly, we need to understand that at that phase the officials, the technocrats, the city planners completely failed to understand what was going on. Independent initiatives had to replace the complete lack of official initiatives. In doing so, there was a strong concern for democratic values which had wider implications than US style communitarianism. Staying with the dds as an example, I would say that the choice of the city metaphor also reflected an attempt of creating a public domain in the digital sphere, which was reflected also in the terminology, as Stikker became the 'mayor' of the dds and Lovink its 'ambassador'.

Last not least this leads back to the beginning. Who proclaimed that 'crisis of the city' and where? Wasn't that primarily an US problem. In that regard I would suggest it is necessary to frame the debate also within a different discourse, that of a progressive urbanism. If space is 'produced' then where is Lefebvre in your footnotes? Where is Debord, Situationism, King Mob, the earlier Castells of the 1970s? Maybe projects such as the dds or Internationale Stadt were attempts of an urban detournment, an appropriation of the city, which then got recuperated, and not, in the first place, agents of neo-liberal self-governance. But how did it fall apart? Maybe, on one hand, by channeling those desires into a creative industries logic to which Amsterdam succumbed, becoming one of the capitals of design, and also by a process of forceful gentrification as in the early 1990s EU governments all over Europe started powerful drives to purge urban centres from squats and low rent places and the people who inhabited it, successfully, unfortunately.

All that does not discount your thesis but I would encourage you to take your own last sentence more seriously. Resistance or even going onto the offensive once seemed a viable option. I remain deeply sceptical toward the German Kulturwissenschaften approach which is undialectical and depoliticizes everything.

cheers
armin
ps: I spoke to Rasa and she has no issues with publishing this. I suggest we delete my comments before we switch to public.

more please

Clemens,

thanks for this post. Having heard your talk already at the networks and sustainability conference track in Riga, I have little more to say than 'more please'. I am looking forward to the long version of this. At your presentation the pictures were also very nice and gave some additional meaning to the text, but I assume you don't post them here for copyright reasons?

there are two small things and I hope I am not seen as being pedantic. not every human computer interface is based on metaphor. the command line is a bit more straight forward. I am sure you know Neal Stephenson's very entertaining "in the beginning there was the command line" http://www.cryptonomicon.com/beginning.html where he compares linux to a professional power drill.

Also, only on the most basic layer information only consists of zeros and ones. Computers do have an 'information architecture'. I am not an expert in this and it is an area I would like to study more but the 'architecture' of computer operating systems has layers of sorts and on a relatively basic layer there exist data base structures. In this respect I propose to think about datum, the singular of data
http://en.wiktionary.org/wiki/datum
an entry or informational item which has certain properties, a time when it was registered, meta-information so that it can be retrieved, a position as a recording on a medium and a relationship between its physical and virtual existence (if you could zoom into a computer you could see actually where those 'bits' are located, they are 'real').

What interests me is the relationship between a datum and the generic structures and activities involved with knowledge generation. whenever we know something it is because we have created a 'datum' described by a category or keyword and part of a knowledge hierarchy. The old dream of artificial intelligence thought that this could be replicated in a computer logic, an idea still continuing now in the semantic web. the problem however is that those hierarchies are not clear, singular, universal ... however, this leads to a quite philosophic trajectory which may not be relevant for your text at all, but it is something that I learned with thenextlayer. In the end, what us information workers do is create and retrieve recordings, annotated lists of things.

With regard to your text, what I do suggest is maybe to consider those intermediary layers between hardware, registers, bits, data and finally the symbolic layer of the GUI and content, rather than to assume a dichotomy between shapeless binary code and the GUI or city metaphor with nothing in between. For too long we have been made to believe into the myth of immateriality and the potential for political agency starts once we can find strategies of re-materialisation, rather than ideological shadow boxing

best regards
armin
armin